About This Course
Code to Controller: Unreal Genesis is an intermediate course designed to expand your Unreal Engine skills into professional territory. Over 12 weeks, you will deepen your understanding of Blueprints, introduce C++ programming, work on more complex gameplay systems, and develop a real-time project during the final 4 weeks that closely mirrors real-world game production.
What You’ll Learn:
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Advanced Blueprint scripting for complex game logic
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Introduction to C++ programming in Unreal Engine
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Character movement systems and controller mechanics
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Environment interaction and dynamic object systems
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UI/UX development including menus, HUDs, and health bars
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Multiplayer basics and networking fundamentals
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Level streaming and asset management
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End-to-end real-time project development
Program Highlights:
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8 Weeks of Live, Expert-Led Training
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4 Weeks of Real-Time Project Work
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1:1 Mentoring and Feedback Sessions
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Industry Best Practices and Portfolio Development
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Access to Recorded Sessions and Additional Resources
Ideal For:
This course is ideal for learners with a basic working knowledge of Unreal Engine who are eager to move into intermediate-level gameplay programming and system design. It is a perfect fit for students aspiring to become technical designers, indie developers, or gameplay engineers.
Course Outcome:
After completing this course, students will be able to build complex interactive experiences, integrate C++ and Blueprints, handle multiplayer game basics, and deliver a professional-quality vertical slice or prototype ready for presentation or further development.